Scene Notes is a revolutionary Unity asset designed to enhance your development workflow. It addresses the all-too-frequent question, “Where is *that* thing I need to change?” By integrating tasks, issues, and documentation directly into your 3D scenes, Scene Notes transforms how teams communicate within Unity.
With Scene Notes, you can seamlessly add tasks, docs, or notes right inside the Unity Scene View. This functionality fosters better collaboration among team members, allowing programmers to request specific changes from level designers and enabling design teams to communicate effectively. Notes can be placed precisely where they are needed, next to the objects or geometry that require attention, eliminating the need for back-and-forth messages and reducing confusion.
One of the standout features of Scene Notes is the ability to link notes to GameObjects. This means your annotations can move dynamically with the object, ensuring that important information is always in the right place. No more lost notes or misplaced annotations—everything you need is right where you need it.
Moreover, Scene Notes stores your notes locally as ScriptableObjects rather than as part of the scene itself. This design choice is crucial for maintaining clean version control. You can add, modify, or delete notes without affecting the scene file, which significantly reduces the likelihood of version conflicts among team members.
Whether you’re working on a 3D or 2D project, Scene Notes is a productivity booster that streamlines your workflow. Say goodbye to disorganization and confusion, and embrace a more efficient way to manage your tasks. With Scene Notes, you will never again hear the frustrating question: “Where is the thing I need to change?”
Explore more about Scene Notes on the [Unity Asset Store](https://assetstore.unity.com/packages/tools/level-design/scene-notes-tasks-issues-annotations-275627).
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