Create a stunning and immersive urban environment using our **Pedestrian System**, designed specifically for Unity. This asset allows developers to craft vibrant cityscapes with lifelike pedestrian movements. The system is part of the **Urban Traffic & Pedestrian System** package, making it a comprehensive solution for simulating realistic urban scenarios.
With our waypoint-based pedestrian system, you can easily manage pedestrian flow across any scene. It utilizes a grid system, ensuring that performance remains optimal regardless of scene dimensions. Each character in your game can move fluidly, thanks to the Apply Root Motion feature integrated with the character animator. This flexibility extends to any humanoid characters and animations, allowing for a seamless experience.
Customization is at the heart of this pedestrian system. You can assign various pedestrian types and control their access to specific areas. For instance, only pedestrians marked as students can enter campus zones. The system also supports priority waypoints, enabling you to designate important pedestrian paths. This feature is particularly useful in bustling downtown areas where you want to increase pedestrian density while reducing it on the outskirts.
Moreover, the pedestrian system incorporates dynamic obstacle avoidance, ensuring that characters navigate their environment smoothly. It includes a pathfinding method that finds the shortest route between waypoints, enhancing realism. Pedestrians can be directed to follow specific paths, making it easy to guide them to desired destinations.
To enrich gameplay, the system enables the creation of custom events triggered at designated waypoints. This allows for dynamic interactions within your application. Additionally, you can integrate pedestrians into your vehicle pool, giving you control over their instantiation based on game events.
The package is equipped with event subscription capabilities that offer insights into system operations. With added delegates for various actions, you can easily modify default behaviors as needed. Custom editor tools streamline the integration process, while a pooling and reutilization system helps maintain performance by generating density around the player with fewer pedestrians.
This asset is compatible with any platform supporting the Burst compiler, making it versatile for diverse development needs. It requires Unity 2021.3 LTS and above, ensuring you can leverage the latest features for optimal performance.
Explore the full potential of your urban environment by checking out the **Mobile Pedestrian System** today. Visit [Unity Asset Store](https://assetstore.unity.com/packages/tools/behavior-ai/mobile-pedestrian-system-203706) to learn more about enhancing your game with this innovative solution.
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