Scriptable Sheets is a revolutionary tool designed to transform the way you view and manage your Unity assets. By integrating a spreadsheet-like interface, this asset enhances productivity and simplifies data management within Unity. With Scriptable Sheets, you can inspect your assets in a convenient table list format, allowing you to manage everything from ScriptableObjects to Prefabs and Components in a single, streamlined window. Gone are the days of endlessly searching through folders and objects; now, everything you need is just a click away.
One of the standout features of Scriptable Sheets is its seamless integration with both new and existing assets. You can explore your Unity objects effortlessly in a spreadsheet format, eliminating the need for any coding. This user-friendly approach to asset management allows you to select, read, update, and delete Unity objects directly within the table view, making your workflow more efficient than ever before.
Scriptable Sheets also excels in its batch creation capabilities. With just a single click, you can create multiple instances of any ScriptableObject type, saving you time and effort. Additionally, the import and export functionalities support various flat file formats, such as CSV and TSV. You can easily export your data in your preferred format, including Json, while having complete control over headers, wrap settings, custom delimiters, and string-to-enum conversions.
The tool’s copy and paste functionality simplifies complex data transfers across serialized fields. You can copy entire tables, single columns, rows, or even individual cells into any flat file format, and paste them back into Scriptable Sheets seamlessly. This feature fosters a smooth workflow, especially when dealing with intricate data.
Scriptable Sheets is adept at visualizing serializable classes, complex data, and serialized property types through a multi-column view, making it easier to handle complex objects with inherited, nested, and generic fields. It supports a wide range of Unity Object types, including AudioClips, Materials, Prefabs, and ScriptableObjects, ensuring versatile asset management.
The asset also provides basic support for serializable arrays and lists, although it is not recommended for very large or deeply nested collections. You can view asset paths, GUIDs, and other read-only fields for any Unity object, enhancing data transparency. Moreover, managing and filtering Sub Assets for ScriptableObject types is straightforward, and it is fully compatible with Addressable Asset References and their Sub Assets.
Lastly, Scriptable Sheets allows you to filter, view, and edit components attached to your Prefabs, including Transforms, Colliders, Rigidbodies, and much more. This comprehensive tool is a game changer for developers looking to optimize their asset management in Unity.
For more information and to explore this powerful asset, visit the [Scriptable Sheets homepage](https://assetstore.unity.com/packages/tools/utilities/scriptable-sheets-284559).
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